Win: Checkmate the enemy King.
♛ King – moves 1 square any direction. Majority power: the game revolves around protecting him; the side that traps the enemy King wins.
⚔ Commander – moves in any direction up to 4 squares (Queen replacement).
♜ Rook – straight lines, any distance.
♞ Knight – the classic L (2+1) plus an extended leap (3+1). Jumps over pieces.
✦ Archer – straight lines only, up to 3 squares.
◎ Cannon – moves straight any distance; to capture it must hurdle exactly one piece (friend or foe).
✺ Phoenix – moves 1 square any direction, or leaps exactly 2 squares any direction.
♟ Pawn – moves 1 forward, 2 on its first move, captures diagonally. Reaching the far end auto-promotes to Commander.